Anybody else experiencing mixed results with teleport powers?
They seem to be amazing for traveling long distances. However, combat teleporting gives me mixed results. Nightcrawler loses target if you stop Brimstone Beatdown to do melee. Rogue's Kirigi teleport takes you too far from combat which is what I use it for (dodge boost in a rotation). I think this needs consideration and all teleport powers should easily teleport to the target unless facing away or a target is dropped intentionally, and they should not lose a target when switching powers.