So I decided to try a movement build for Spider-man, because I was getting a little tired of his melee spec. Here's a link to it.
Keep in mind, this is just what I can afford for him now. This isn't the ideal. Still, this build still seems lacking, so I'm hoping you guys have some suggestions for improving it. Or, maybe you think it's a lost cause.
http://marvelheroes.info/build/42506/
The rotation on bosses is: Web Spray, (Amazing Smash when ready), Leaping Assault, Evasive Websling, Web Sling, Spider Slam, Arachnid Assault, Amazing Acrobatics (away from target), Web Spray filler. While it does seem bad to use Web Spray as a filler with only 7 points in it, keep in mind that this rotation takes a bit longer than the melee spec. I really don't know how to calculate the DPS loss though.
For mobs, I'm just using Spider Slam by itself, and occasionally Web Spray on elites. The damage doesn't seem great, but maybe I just need to learn how to aim that skill better. Using Spider Slam this way makes me think that this should be the main spender power for Jumping Spider, in the same way that Spider-brawl is for melee and Web Barrage is for ranged, but that would require some reworking by the devs.