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How to make Thor more fun to play by following four steps

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Dear @SolidGoldHero @PsiLocke @Asros @SolidGoldHero @Ryolnir @TheDink @AgentVapor,

I address the forthcoming comments to you.

Let me begin my acknowledging that Thor's dps is respectable, regardless of the build (ie. melee or ranged) that a player commits to. That said, there are certain suggestions, which if implemented, would go a long way toward making Thor worthy (no pun intended) of his in-game status as a God.

  1. Increase the damage and reduce the cooldown of Ragnarok so that it not only becomes on par with Spinning Strike, but also can be used as a core part of Thor's rotation. Needless to say, every God needs an earth-shattering, awe-inspiring, spell. Ragnarok SHOULD be this spell. You can give players greater flexibility by ensuring that Ragnarok will not be mutually exclusive with Spinning Strike. Players should have the luxury of having both spells at their disposal.

As things currently stand, Ragnarok is still a useless spell that has fallen to the wayside. For a spell with a 10 second cooldown, Ragnarok does way too little damage. In other words, Ragnarok's current damage is not proportional to its long cooldown. I implore you to finally rectify this issue once and for all by giving Ragnarok the massive damage boost that it rightfully deserves.

I attached a video below. Fast-forward to 4:23 and you will see that Disney Infinity has the right idea with regards to giving Thor a super-powered, earth-shattering spell. Furthermore, notice how loud and intimidating the spell sounds when Thor slams Mjolnir on the ground. I suggest that you follow this video closely with regards to Ragnarok.

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  1. Combine Lightning Hammer with Hammer of Storms to create a "hammer throw" spell that can be used as a standard part of Thor's rotation in Marvel Heroes. As you can see in the Disney Infinity video above, "throwing Mjolnir" to knock enemies senseless should be a standard part of Thor's gameplay (and in any game featuring Thor for that matter). As such, I encourage you to do the same with Thor in Marvel Heroes. However you choose to redesign the "hammer throw" spell, make sure that it is viable. If possible, retain the arc-lightning effect (because as you know, the God of Thunder is nothing without thunder and lightning!).

  2. Add additional visual effects to Thundering Strike. As the God of Thunder, it is only fitting that Thor has more "thunder" at his disposal, or in his arsenal for that matter. Given that Storm Strike is a useless spell (again I hate to use that word, but there is no other way to describe it), I suggest that you add Storm Strike's visual effect to Thundering Strike. Imagine how cool it would be, if the air cackles with lightning every time Thor swings Mjolnir. The heavens should tremble every time Thor swings Mjolnir. The heavens should part, and lightning should fall down to smite Thor's foes.

  3. Lastly, please consider redesigning the visual effect of Anti-Force, Thor's current signature spell. I am not asking for a new signature spell (although I am often tempted). On the contrary, I am only asking that you utilise your new tech to ensure sure that Anti-Force's VFX is befitting of the God of Thunder. There has been no shortage of suggestions for how to rectify Anti-Force. Surely something can be done to fix what is, in all honesty, is a signature spell with a severely underwhelming visual effect as things currently stand.


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