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Signature is a missed opportunity

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Signatures, imo, should fill in for weaknesses in a kit and add some bit of visual flair that feels impactful. The current signature doesn't really do either, and while it isn't necessarily ~bad~, it feels more like a normal skill than an impactful signature ability. Angela deserves a greater degree of flashiness considering her origin world where even exaggeration was exaggerated.

First, its issues: Clunky, misses often, forces you to realign your mouse in often uncomfortable positions (especially for those of us fighting carpal tunnel), the animation is unoriginal and is very tame for a super hero aRPG character based on a warrior Angel/Goddess.

What it should be: Considering she's missing her Lance:

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Leap into air, grow wings, ephemeral lance, smash into ground, woosh mayhem massacre dead piles of suffering and a nice, large AoE which Angela is sorely lacking in.


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