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Dynamic Combat Scaling gone wrong!

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Guys,

I have played for about 3 hours with the new patch and Dynamic Combat Scaling. To me, it is enough to walk away from the game for a while.

1) Killing Bosses in Cosmic hightown is like trying to kill Surtur. Battles take 3 times as long as they did before. This may not seem like a big deal but the "speed feel" of the game has totally changed.

2) Trying to kill 70 Flame Spawns in ICP Cosmic took 8 of us what seemed like 7 minutes. I was one shot killed by them 3 times. This was with a maxed out 30K health Rogue using Shield of Perseus.

I am just saying, Gaz can do whatever they want but for me, this is a giant mistake. Gameplay is horribly slow and boring! Midtown, ICP and Hightown feel like RAIDS. Although, Cosmic terminals don't seem any different.

Time to find another hobby.


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